2023-08-30 - twin 23.8
We have changed the format of the version number. From now on we use the year of release for the first digit (e.g. 23) and the month of release for the second digit (e.g. 8). The third digit indicates the patch level, which contains only bug fixes of the current release.
New features
- When a simulation component is selected in the
Simulation Component Diagram
window, the values of the inputs and outputs are now displayed near the simulation component - We have added new simulation components
KinematicCylinder
andDynamicCylinder
that make configuring cylinders even faster - We have added a new simulation component
CollisionObserver
that reports collisions with other 3d-objects
Improvements
- When a project is loaded, the window layout is now restored
- The position of controls in the simulation component
ControlPanel
can now be rearranged - The user can now see all previous status bar messages by clicking on the blue message in the status bar
- The user now gets a feedback, when the computer does not support GPU simulation but GPU simulation is enabled in a project
- We have updated the PhysX physical simulation engine to the latest version, resulting in more stable dynamic mover simulation components
- Dynamic mover simulation components are more stable when there is too much force/torque
- Simulation component
Object3DSink
: The user now gets a feedback, when theRigid Body Behavior
is wrong - Simulation component
BoxSource
: ChangedLocalOffset
toGlobalOffset
so that the user can use thePick
button to pick a point in the3D View
window
Fixed issues
- We fixed an issue when trying to multi-select 3d-objects in the
Assembly Structure
window - Changes in the
Mesh Simplifier Settings
are not applied under come circumstances - In rotation mover simulation components the rotation axis was not shown in the
3D View
window under some circumstances - 3d-objects which are gripped by the
VacuumGripper
are sometimes not released when the vacuum was disabled - Dynamic mover simulation components did not work anymore, when the
MeshSimplifier
of assigned 3d-objects was changed