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    • Welcome to twin
    • Getting Started
      • Install and uninstall twin
      • Install and uninstall a licence
      • Start twin
    • Simulation Component Library
      • Automation
        • ScriptComponent
        • Sequence
      • BitManipulator
        • BitsToBytesConverter
        • BytesToBitsConverter
        • EndiannessChanger
      • BooleanOperations
        • BooleanFunction
        • Invert
        • InputSwitch
      • ControlPanel
        • ControlPanel
      • Conveyor
        • Conveyor
        • VacuumConveyor
      • Debug
        • Counter
      • DataManipulator
        • DataReader
        • DataTypeConverter
        • DataWriter
      • FMU
        • FMU
      • Gripper
        • KinematicGripper
        • ObjectCoupler
        • VacuumGripper
      • HardwareConnector
        • PLCConnector
        • RobotControllerConnector
      • Math
        • Gain
        • LinearFunction
        • LowPassFilter
        • NumberComparer
        • Sum
      • Motor
        • FCControlledMotor
        • ServoMotor
      • Movers
        • BoolToSignedDirection
        • DynamicCylinder
        • DynamicRotationMover
        • DynamicTranslationMover
        • KinematicCylinder
        • KinematicPathMover
        • KinematicRotationMover
        • KinematicTranslationMover
      • ObjectManipulator
        • Colorizer
        • Object3DCutter
        • VisiblityChanger
      • Sensors
        • AngleLimitSwitch
        • CollisionObserver
        • DistanceSensor
        • DynamicObjectDetector
        • LightBarrier
        • PositionLimitSwitch
        • PositionTracker
      • Sinks
        • FileLogger
        • CollisionSink
        • RaySink
      • Sources
        • BoolConstant
        • BoxSource
        • DoubleConstant
        • Object3DFileSource
        • Object3DSource
        • RandomBoolean
        • RandomNumber
        • SinusGenerator
        • SphereSource
        • StringConstant
      • Timers
        • IntervalTrigger
        • TOF
        • TON
    • Collision Detection
      • What is essential for collision detection?
      • Where can I find the mesh simplifiers?
      • Which mesh simplification methods are available?
    • twin Mirror
      • Install the twin Mirror
      • Embed the twin Mirror into your HMI
      • React on user-events
      • Manipulate 3D objects
      • Add labels and buttons
    • Video Guides
      • How to install twin
      • How to organize projects
      • How to import CAD files
      • How to handle 3D objects
      • How to activate physics in your simulation
      • How to simulate conveyor systems
      • How to simulate cylinders
      • How to simulate axis systems and portals
      • How to simulate sensors
      • How to simulate grippers
      • How to create program sequences
      • How to connect to PLCs
      • How to simulate robots
      • How to model complex mechanical motion systems
      • How to debug and analyse signals in twin

    BitsToBytesConverter

    This simulation component converts bits to bytes.

    BitsToBytesConverter

    When to use

    Use this simulation component if you need to convert single bits to bytes. This is very practical for setting individual bits that are written to a PLC in the form of a few bytes.

    How to use

    Add this simulation component from the simulation component library. Define the OutputDataType property for the Output. Depending on the OutputDataType the necessary input bits will be created (e.g. an output of type WORD is represented by 16 input bits). Depending on the bit values the corresponding output value of the defined type is calculated.

    Parameters

    OutputDataType

    Indicates the target output data type.

    Protocol Description
    WORD An output data type of 2 unsigned bytes which are represented by 16 input bits.
    DWORD An output data type of 4 unsigned bytes which are represented by 32 input bits.

    Inputs

    BIT_X

    Depending on the OutputDataType property the necessary input bits are available which are used to calculate the output.

    Outputs

    Output

    An output which is defined by the OutputDataType property. The unsigned value represents the state of the inputs bits.

    Example

    In this example, the first two bits are set which indicates an unsigned, 16-bit output value of 3.

    BitsToBytes Example

    Further Information

    For more details visit the Video Guides section, where you can find a video guide demonstrating this topic under Connect to MotoSim.

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