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    • Welcome to twin
    • Getting Started
      • Install and uninstall twin
      • Install and uninstall a licence
      • Start twin
    • Simulation Component Library
      • Automation
        • ScriptComponent
        • Sequence
      • BitManipulator
        • BitsToBytesConverter
        • BytesToBitsConverter
        • EndiannessChanger
      • BooleanOperations
        • BooleanFunction
        • Invert
        • InputSwitch
      • ControlPanel
        • ControlPanel
      • Conveyor
        • Conveyor
        • VacuumConveyor
      • Debug
        • Counter
      • DataManipulator
        • DataReader
        • DataTypeConverter
        • DataWriter
      • FMU
        • FMU
      • Gripper
        • KinematicGripper
        • ObjectCoupler
        • VacuumGripper
      • HardwareConnector
        • PLCConnector
        • RobotControllerConnector
      • Math
        • Gain
        • LinearFunction
        • LowPassFilter
        • NumberComparer
        • Sum
      • Motor
        • FCControlledMotor
        • ServoMotor
      • Movers
        • BoolToSignedDirection
        • DynamicCylinder
        • DynamicRotationMover
        • DynamicTranslationMover
        • KinematicCylinder
        • KinematicPathMover
        • KinematicRotationMover
        • KinematicTranslationMover
      • ObjectManipulator
        • Colorizer
        • Object3DCutter
        • VisibilityChanger
      • Sensors
        • AngleLimitSwitch
        • CollisionObserver
        • DistanceSensor
        • DynamicObjectDetector
        • LightBarrier
        • PositionLimitSwitch
        • PositionTracker
      • Sinks
        • FileLogger
        • CollisionSink
        • RaySink
      • Sources
        • BoolConstant
        • BoxSource
        • DoubleConstant
        • Object3DFileSource
        • Object3DSource
        • RandomBoolean
        • RandomNumber
        • SinusGenerator
        • SphereSource
        • StringConstant
      • Timers
        • IntervalTrigger
        • TOF
        • TON
    • Collision Detection
      • What is essential for collision detection?
      • Where can I find the mesh simplifiers?
      • Which mesh simplification methods are available?
    • twin Mirror
      • Install the twin Mirror
      • Embed the twin Mirror into your HMI
      • React on user-events
      • Manipulate 3D objects
      • Add labels and buttons
    • Video Guides
      • Install twin
      • How to handle twin
      • Organize projects
      • Import CAD files
      • Handle 3D objects
      • Organize simulation components
      • Activate physics in your simulation
      • Simulate conveyor systems
      • Simulate cylinders
      • Simulate axis systems and portals
      • Simulate sensors
      • Simulate grippers
      • Create program sequences
      • Connect to PLCs
      • Simulate robots
      • Model complex mechanical motion systems
      • Debug and analyse signals in twin
      • Best practices for maintenance efficient project development
      • FAQ

    Overview

    Here you can find an overview about the topics which are provided in this section.

    ๐Ÿ“ฆ Install twin

    This sections explains how to install twin.

    ๐Ÿงญ How to handle twin

    • twin's interface and navigation
    • Saving and opening projects, reporting bugs
    • 3D CAD tree, properties and 3D handling
    • Simulation component tree, properties, IOs and diagram handling
    • Window layout docking
    • etc.

    ๐Ÿ—‚ Organize projects

    • Create new projects
    • Save as / duplicate projects
    • Import existing projects

    ๐Ÿ“ฅ Import CAD files

    • Export assemblies from SolidWorks
    • Import CAD files into twin

    ๐Ÿ”ง How to handle 3D objects

    • Group 3D objects
    • Duplicate 3D objects as boxes
    • Merge multiple 3D objects into one
    • Move objects in 3D space
    • Select axes and coordinate systems

    โš™๏ธ Organize simulation components

    • Understand simulation components
    • Using properties, inputs, outputs
    • Use components within diagram

    ๐Ÿงช Activate physics in your simulation

    • Use various rigid body types
    • Simulate complex 3D objects
    • Add object 3Ds with random pose
    • Use "sink" to delete objects

    ๐Ÿšš Simulate conveyor systems

    • Simulate conveyor belts and rollers
    • Control conveyor belt movement

    ๐Ÿ”ฉ Simulate cylinders

    • Simulate push-off and stop cylinders
    • Simulate alignment cylinders
    • Simulate pivoting cylinders

    ๐Ÿ›ฐ Simulate axis systems and portals

    • Kinematic setup of axis systems and gantries
    • Control axis systems and gantries
    • Kinematic setup of rotary indexing tables and turntables

    ๐Ÿ“ก Simulate sensors

    • Light barriers and inductive sensors
    • Distance sensors

    ๐Ÿค– Simulate grippers

    • Simulate vacuum grippers
    • Simulate spring-loaded vacuum grippers

    ๐Ÿงฌ Create program sequences

    • Create graphical program sequences
    • Write control logic using C# scripts

    ๐Ÿ”Œ Connect to PLCs

    • Connect to PLC Sim Advanced
    • Create IOs using the datapoint browser
    • Use predefined datapoint lists
    • Prepare datapoint lists for large-scale IOs

    ๐Ÿฆพ Simulate robots

    • Import robots from the twin robot library
    • Control and program generic robots within twin
    • Connect to real robot controllers (e.g. Universal Robots URSim, Yaskawa MotoSim)

    โš™๏ธ Model complex mechanical motion systems

    • Model eccentric-driven linear motion mechanisms
    • Model cam-guided follower mechanisms on turntables

    ๐Ÿ›  Debug and analyze signals in twin

    • Record and analyze data for cycle time analysis and debugging

    ๐Ÿง  Best practices for efficient project development

    Video guides on topics like:

    • Efficient duplication of linked simulation components using groups
    • How to build and import twin template library elements
    • Create a switchable system to dynamically toggle between manual and PLC control

    โ“ FAQ

    • Simulating machine control panels
    • Flexible material handling and creation with axes and robots
    • Moving AGVs along freely definable pathes
    In this article
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