Table of Contents

Object3DSource

This simulation component enables adding copies of a selectable 3D object to the simulation at runtime.

Object3DSource

When to use

Use this simulation component if you want to add a copy of a 3D object to the simulation at runtime. For example, a workpiece should be added somewhere in a defined place when the simulation component gets the trigger.

IntervalTrigger connected to Object3DSource

How to use

Add this simulation component from the simulation component library. Select a 3D object either in the 3D view or in the assembly structure window using the template select button. When the simulation is running and the input trigger is triggered, a copy of the 3D object will be created at the current place of the defined 3D object template.

Note

The 3D object will only be duplicated and added to the simulation if the simulation is running and the input of this simulation component gets triggered.

Parameters

NewObjectBehavior

Indicates the rigid body behavior of the new 3D object.

Slope

Indicates on which slope (rising or falling) of the input Trigger a new object should be added to the simulation.

Template

Indicates the 3D object which will be duplicated and added to the simulation.

Inputs

RemoveObjects

If set to true, all 3D objects created by this source will be removed from the simulation.

Trigger

If triggered, this input adds a new object 3D to the simulation based on the specified slope.

Outputs

AddedObjectsCount

Outputs the number of objects, this source has added to the simulation since the last reset.

Example

In the following video the simulation components IntervalTrigger and Object3DSource are used to create a copy of a bottle in a defined interval.

Further Information

For more details visit the Video Guides section, where you can find a video guide demonstrating this topic under Add 3D-Object with random pose to the simulation.